![]() ![]() The Maniac path may not provide direct buffs or positive tokens to other Heroes but it still packs some potent healing and control options as a support unit or tank as skills like Deathless, Undying, and More! MORE! are unchanged from Wanderer. Maniac directly affects the following skills: Punish, Acid Rain, Sepsis, Lash’s Gift. This path will also allow you to take negative tokens from your team and pass them along to enemies. This hero path specializes in debuffs and disrupting enemy abilities, allowing you to knockback targets, and apply Weak instead of Blight. The Maniac Flagellant can work just as well positioned towards the back of his party as he does in the front. Trade blight for debuffs! The Maniac path provides the Flagellant with a series of abilities that allow for flexible positioning. General advice is: Find a class, a combination of trinkets, quirks and strong ability(es) that clearly go in the same direction, and struggle to fix them in place, it will payoff immensely.The Flagellant "Zealotry - an undying blight upon the soul." Spam the Guard Dog ability on "glass cannon" units (like a Dismas's head+Gunslinger Buckle Highwayman) and you have an unhittable/unstressable killing machine, and Grape Shot become useful again! I have a Vestal with hard skinned (+10% PROT) and balanced (+15% move resist) locked, and I usuallly equip her with Profane Scroll (+10% PROT and lots of bonuses tied on being in rank 2) and heavy boots (+40% move resist, +10% PROT, -2 SPEED but it doesn't matter, for a frontline healer acting last is not that bad ^^) She's a fantastic tank/debuffer/AoE healer/heavy hitter and with her importance of being on rank 2 she usually attract some enemies to do stupid things, like the cultist stresser wench that always fail to push me with the puny damage tentacle instead of stressing my warriors XD she is my second best.įirst is the Hound master with evasive (+5 DODGE) and quick reflexes (+2 speed) locked, equipped with Protective Collar (+12 DODGE, -5% damage) and Camouflage Cloack (+15 DODGE with 75 light in exchange of some -20% on stun and move resistance). Originally posted by Solo Death: of course a front line vestal shouldn't be underestimated in her power. ![]()
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